---
title: "Meeting-Room Glossary: BYOD, BYOM and Room-Hosted Meetings | Mersive"
canonical: https://www.mersive.com/resources/glossary
description: "Quick definitions of BYOD, BYOM, BY (bring yourself), room-hosted meetings, screen sharing and digital signage, with links to detailed guides."
language: en-US
publisher: Mersive Technologies
---

# Meeting-room glossary

Plain-language definitions of the terms you will encounter when choosing and using meeting-room technology.

**AirPlay, Miracast and Google Cast**

Sharing technologies built into compatible devices. The receiving display or room system must support the same protocol.

[Sharing methods →](https://www.mersive.com/platform/how)

**BYBring yourself**

Mersive's name for its room-hosted model: the room runs and controls the meeting without requiring a participant's device. Polaris Host is the planned product for this model.

[Polaris Link and Host →](https://www.mersive.com/hybrid)

**BYODBring your own device**

In this guide, BYOD means sharing your device's screen to the room display. A video call stays on your device; screen sharing alone does not connect the room's camera and microphone.

[Meeting models →](https://www.mersive.com/platform/taxonomy)

**BYOMBring your own meeting**

Your laptop runs the video call and uses the room's camera and microphone. The connection to the room equipment can be wired or wireless.

[Hybrid meeting setups →](https://www.mersive.com/solutions/hybrid-meetings)

**Cross-network sharing**

Sharing content when the presenting device and room display are on different networks, such as guest Wi-Fi and a separate AV network.

[Sharing across networks →](https://www.mersive.com/platform/cross-network)

**Digital signage**

Using shared displays for announcements, schedules, dashboards and other information. Content can run throughout the day or appear between meetings.

[Digital signage →](https://www.mersive.com/solutions/signage)

**Dongle-based sharing**

A sharing system that connects the presenter's device to a room receiver through a small transmitter, often with a button to start sharing.

[Dongle-based systems →](https://www.mersive.com/compare/dongles)

**Hybrid synchronous**

A class or meeting with people attending in the room and remotely at the same time. Watching a recording later is asynchronous.

[Hybrid learning spaces →](https://www.mersive.com/solutions/highered)

**Meeting parity**

People in the room and people joining remotely can see the same shared content on their own screens.

[Shared content in hybrid meetings →](https://www.mersive.com/solutions/hybrid-meetings)

**Microsoft Teams Rooms and Zoom Rooms**

Room systems built to host meetings using a specific platform's room experience. Joining another platform's meeting may offer different features from the native experience.

[Room-system comparison →](https://www.mersive.com/compare/mtr)

**Platform-agnostic**

A system that supports more than one meeting platform. Native apps, browser join and guest-join modes can offer different features, so check how each platform is supported.

[Meeting platform choices →](https://www.mersive.com/compare/mtr)

**Room-hosted**

The general category of systems that run and control meetings on room hardware, without requiring a participant's laptop. The term describes where the meeting runs, not which platforms it supports.

[Meeting models →](https://www.mersive.com/platform/taxonomy)

**Screen mirroring and casting**

Screen mirroring copies your device's screen to another display. Casting is a broader term for sending content to a display and can include screen mirroring.

[Screen-sharing methods →](https://www.mersive.com/platform/how)

**Web-join**

Mersive's name for joining a Polaris workspace and sharing from a supported computer browser, with no app to install. Enter the screen key shown on the room display at app.mersive.com.

[Browser sharing →](https://www.mersive.com/platform/how)

**Wireless presentation system**

A system that sends content from a device to a room display without a display cable connecting the two. The category includes dongle systems, casting receivers and platforms with several sharing methods.

[System comparisons →](https://www.mersive.com/compare/hub)

**Workspace**

A shared display area that brings several live sources together, so people can view and compare them side by side.

[The Polaris workspace →](https://www.mersive.com/platform/workspace)
